sun cliffs iphone case

SKU: EN-X10582

sun cliffs iphone case

sun cliffs iphone case

Other freemium games tend to get players involved early with quick missions and upgrades and new buildings before they get to the point where players are hooked and seriously considering paying for extra features. Tapped Out practically starts asking for your money off the bat, with drawn out construction times and a lack of things to do -- unless you start spending "donuts," the game's currency that can speed things up but that you pay actual money to get. Still, that the game remains so popular is a testament to the enduring appeal of The Simpsons, and I'm sure there will be plenty of people willing to fork over that extra cash.

EA certainly hopes so, Nick Earl, vice president of the company's mobile and social studios, spared some time to answer a few questions in a virtual interview with me, The following is an edited transcript, Q: First off, what happened?Earl: When we launched The Simpsons: Tapped Out on the App Store in March, we had an immediately overwhelming response from fans, which took our servers out, We bit off a bit more than we could chew and had to pull the app from the App Store, At that point, we uncovered connectivity and corruption issues with the app that needed fixing, We kept the sun cliffs iphone case game off the App Store so that we could limit the game's server capacity while we made the fixes that were needed, It'd be an understatement to say that we're pleased to return The Simpsons: Tapped Out to the App Store..

What took so long to bring the game back? It's been nearly half a year since the game was pulled. Earl: We discovered some fairly deep connectivity issues that led to in-game corruption. This required us to rebuild some of the server infrastructure and make some key changes in the way the game was communicating with our databases. Freemium games are very complex creatures, and this game was the most advanced freemium game we had released to date, so we were learning as we went. There were a lot of complaints about the bugs in the game -- what have you done to address that? Earl: We took the app offline so that we could get in to make the fixes we needed. We put the best people from across the company on the project and constantly tested through each major stage of development. And we listened to our fans who had first downloaded the app and were still playing the game to understand what sort of issues they were encountering. This helped us isolate causes.

What have you done to ensure it can handle the traffic? Earl: Many things., After making the client and server fixes, we sun cliffs iphone case did full end-to-end testing and load testing to ensure that it ran at high daily active usage, It's a very data-rich game based on the depth of content that is true to The Simpsons universe, Ensuring that this content moved seamlessly between players' devices and our servers was an essential checkpoint before relaunching the game, We staggered the launch of the game by region to make sure it ran perfectly in real-world conditions..

Ultimately, why was the game pulled? Was it the capacity issue or the bugs?Earl: First it was capacity and then we uncovered connectivity and corruption issues. We kept the app off the App Store to limit server capacity so we could fix the bugs -- both with our server code and the game itself. By gating access for new players, we also protected the game experience for existing players as we worked through fixes. What are the biggest changes to the new game?Earl: Fixes to overall gameplay and stability, enhanced HD graphics for the new iPad Retina display, and a multitasking capability that makes it easy for fans to switch in and out of the game quickly. Expect more updates later this year that will expand the gameplay experience.